Now that Monster Hunter Wilds is available on PS5, Xbox Series X|S, and PC, I can finally discuss something that has been on my mind since I reviewed the game: its PC performance. I touched on this in our review, but now that I’ve released my benchmark footage, I can dive deeper into the Monster Hunter Wilds PC performance frustrations that no doubt is being discussed by just about everyone who’s playing the game.
For my testing, I recorded multiple gameplay videos in both 4K and 1440p. I ran the game on a separate PC equipped with an AMD Ryzen 9 9800X3D, an Nvidia RTX 4090 FE, and 64GB of overclocked DDR5 RAM. Meanwhile, I used another PC for recording to ensure performance wasn’t impacted. To track CPU and GPU metrics, I used MSI Afterburner and RivaTuner Statistics Server (RTSS) with a custom configuration, allowing me to display frame rates and averages. The tests were conducted using Nvidia’s 572.16 drivers, as the latest update wasn’t available until February 28, 2025.
A quick note: some may wonder why I didn’t test at 1080p or with more common PC hardware. The simple answer...