Doom creator John Romero has responded to fellow id Software veteran Sandy Petersen on social media, correcting his claim that he wrote the original game’s backstory. For the past few years, Romero has pushed back against some of Petersen’s statements about Doom’s development, aiming to shed light on the legendary game’s history.
Doom is one of those titles that hardly needs an introduction. This revolutionary FPS, released in the ’90s, didn’t just change how the world saw video games—it reshaped how the industry approached the genre moving forward. Many factors cemented its place in history, but one of the most significant was its frenetic, fast-paced shooting gameplay, which still holds up more than 30 years later and essentially set the standard for future titles. Behind Doom’s commercial success is the story of John Carmack and John Romero, two of the key figures responsible for Doom’s existence. Now, Romero is pushing back against what he considers misinformation about the game’s history.
Some classic Doom games from the 90s are making an unexpected comeback with improved versions on multiple modern gaming platforms.
Taking to Twitter, Doom creator John Romero disputed details about the game's development history shared by former...