Assassin’s Creed Shadows: New Details on Playtime, Gameplay, Inspirations

Assassin’s Creed Shadows: New Details on Playtime, Gameplay, Inspirations

From Hardcore Gamer (Written by Aaron Liddle) on | OpenCritic

Ubisoft’s upcoming Assassin’s Creed Shadows is one of the most highly-anticipated entries in the long-running franchise. Set in feudal Japan, the game promises a vast open world, dynamic stealth mechanics and a rich historical setting. In a recent interview, Creative Director Jonathan Dumont shared key insights into the development, including its expected playtime, gameplay innovations and the inspirations that shaped its design.

Playtime and Open-World Exploration

One of the biggest takeaways from the interview was the game’s length. According to Dumont, the main story of Assassin’s Creed Shadows will take around 30-40 hours to complete. For those looking to dive deep into side content, however, the experience extends far beyond that. Players can expect to spend 80+ hours or even more exploring additional quests, activities and world-building elements.

Ubisoft’s approach to Assassin’s Creed Shadows’ playtime seems to address a long-standing criticism of the series, overly bloated runtimes in recent entries. Games like Assassin’s Creed Valhalla pushed well beyond 100 hours for full completion, with some players feeling the sheer volume of content led to fatigue rather than engagement. By setting the main story at 30-40 hours while offering extensive but optional side content, Shadows appears...

See full article at Hardcore Gamer