Ubisoft has confirmed that the infamous framerate issues with the Hideout in Assassin's Creed Shadows is a bug and one that's going to be fixed in a future update.
For the most part, Assassin's Creed Shadows is a pretty polished experience across the board, and one that most players don't seem to be having too many issues with. Sure, there's the normal Ubisoft level of open-world jank, but there's not been much that's too game-breaking or particularly noteworthy.
Assassin's Creed Shadows is as wonky as you'd expect a Ubisoft game to be.
That is, except for one major thing - the Hideout's framerate. While PC players can have a smooth experience whenever Naoe or Yasuke go to the place they call home, those on consoles will find that the framerate takes a total nose dive and becomes incredibly chuggy for seemingly no reason.
Considering how much player customisation there is in the Hideout, some players have theorised that this is purposeful to make room for all the cats, dogs, and bushes you can chuck into the area. That would make sense, but that's apparently not the case at all. As pointed out by Push Square, Ubisoft has acknowledged...