Death Stranding 2 Has Unique Way of Letting Players Deal With Bosses

Death Stranding 2 Has Unique Way of Letting Players Deal With Bosses

From Game Rant (Written by Viraaj Bhatnagar) on | OpenCritic

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Death Stranding 2: On the Beach director Hideo Kojima has revealed a novel boss fight mechanic that will be featured in the highly anticipated open-world game. According to the iconic video game auteur, players who find Death Stranding 2: On the Beach's boss fights too overwhelming will have the choice to simply skip them without sacrificing any story beats in the process.

Kojima's games have often featured some of the most iconic boss battles, such as Psycho Mantis and REX in Metal Gear Solid, The Boss in Metal Gear Solid 3, Higgs in Death Stranding, and many more. Thanks to the way these boss battles combine high-stakes gameplay with deep narrative significance, Kojima fans hold them in very high regard. For Death Stranding 2: On the Beach, though, Kojima appears to be rethinking the concept of boss fights, at least for players who want the option.

Based on Death Stranding 2's latest tagline and the themes that surround it, the anticipated sequel looks primed to undo the work of the first game.

In a recent episode of the Koji Pro radio broadcast, Kojima shared that Death Stranding 2: On the Beach will debut a unique feature that...

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