If you've read my interview with Clair Obscur: Expedition 33's narrative lead, Jennifer Svedberg-Yen, you'll know that the game started out as something entirely different. Prior to investors alleviating financial concerns, the title began its life as a game set in a steampunk version of London, full of aliens and zombies. After a complete reboot, though, Clair Obscur: Expedition 33 as we know it was born.
We now know why it HAD to happen.
Now, following the news that the game was entirely different, screenshots and a video have emerged online from when director Guillaume Broche was looking to hire talent for a project then called "We Lost."
Five years ago, Broche posted on Reddit, hiring for an "Ambitious AA Game project looking for three female and two male voices." The post included a link to a trailer and a script, both of which are now inaccessible through the shared links. Despite this, though, fans of the game have managed to get their hands on said trailer, and images have begun to appear online.
Four images reportedly showing early development screenshots from Clair Obscur: Expedition 33, or We Lost, were posted on Twitter by Sekirodubi. The trailer can...