Ever since PlayStation and Bungie held their major gameplay reveal for Marathon back in April, things have seemingly gone downhill at every stop. To start, in the initial hours following the Marathon presentation, Bungie had to respond to concerns about the game's still unreported pricing. Then, it was revealed that the game won't have proximity chat, a key feature of extraction shooters.
Marathon takes the friction out of the extraction shooter genre, but the friction is what gives the genre its depth.
If that wasn't enough, Bungie scrapped the Closed Alpha NDA requirement following mixed responses to the game. And if all of that wasn't enough, then an artist accused Bungie of plagiarizing her artwork, a claim that Bungie confirmed was true.
As a result, morale is in a "free-fall," according to a recent report, with employees describing the environment surrounding the live-service title as "actively hostile." All of that has put Marathon, a game that will reportedly need to be one of 2025s top five best-selling games to be considered a success, in a bad spot. Now, further reporting has suggested that things have only gotten worse.
As first reported by The Game Post, paid...