Net.Attack() Combines Coding with Bullet Action in New Roguelike

Net.Attack() Combines Coding with Bullet Action in New Roguelike

From Hardcore Gamer (Written by AJ Arnaldo) on | OpenCritic

If you've ever wanted to feel like a hacker in a movie while dodging and taking down swarms of enemies in a bullet hell game with lots of action, then ByteRockers' Games might have exactly what you're looking for. The Berlin-based indie dev has announced that Net.Attack() is launching to Steam as an Early Access game on June 19, 2025.

The game promises to blend bullet hell with simple programmer mechanics, using a node-based system that lets you build and tweak your attacks through coding that's visualized using a simple flowchart and if statements. There's already a demo available on Steam if you want to try out the game before the Early Access launch.

What Makes Net.Attack() Different

Net.Attack() stands out in a crowded bullet hell, action roguelike genre by giving you a glimpse of what a programmer's life looks like. Instead of just picking up random power-ups, you're building stat and attack boosts through a drag, drop and connect node system that's fully customizable with your goal of adding more nodes to add more attacks, primarily using "if statements" that will help you become more powerful as you progress through each level.

I've played the demo,...

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