If you've ever wondered what the rest of Tamriel looked like during Mehrunes Dagon's invasion, Bethesda nearly gave us the answer two decades ago. Back in the '00s, it was experimenting with taking The Elder Scrolls mobile, releasing a series of 'Travels' games that included a bizarre isometric version of Oblivion. But not all of them made it to launch.
One such game, a PSP spin-off originally planned to launch in 2007, was quietly cancelled. In 2016, a playable build was finally unearthed and shared online, despite Zenimax's efforts to take down all footage of the project. It became a little oddity for diehard series fans, but with the release of Virtuos' remaster, it's back in the spotlight.
There is no fully playable build, just a beta version showing fragmented, work-in-progress snapshots from different parts of the game, but it does give us a good idea of what developer Climax Studio was planning. This spin-off, also titled 'Oblivion', was a linear RPG spanning ten levels that would've taken us throughout Tamriel on a mission for the Mage's Guild to thwart Mehrunes Dagon's invasion. We'd see a similar idea unfold in The Elder Scrolls Online when the Fighter's Guild...