Rockstar Has Been Trying To Get GTA Online To Work For 20 Years, Even Abandoning A Similar Mode For Vice City

Rockstar Has Been Trying To Get GTA Online To Work For 20 Years, Even Abandoning A Similar Mode For Vice City

From TheGamer (Written by Vaspaan Dastoor) on | OpenCritic

Grand Theft Auto Online is a beast. The online mode that came with GTA 5 evolved into its own thing, eclipsing the base game, and giving Rockstar a pipeline for unlimited money. New heists, missions, items, and of course, Shark Cards meant people will keep putting money into the game. In fact, part of the reason GTA 5 sold so much after launch was because of the shark card packs it would come with.

Laughing with America, or at America?

While GTA Online finally came with GTA 5, it seems that Rockstar was toying with the concept since development on GTA 3 began. While we knew a bit about this thanks to a massive Rockstar leak on Christmas, Rockstar veteran Obbe Vermeij revealed a bit more about the process of how GTA Online came to be.

"GTA1 and 2 had LAN multiplayer," tweeted Vermeij. "To save bandwidth, they only sent keypresses between machines — assuming the game state was 100% deterministic. That meant every game had to run in perfect sync, at the framerate of the slowest PC." However, that didn't really work out as eventually all the games would drift out of sync. However, they kept attempting it.

"For...

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