Mecha Break has enjoyed a thoroughly mixed start to life. Its demo, which launched in February, peaked at well over 300,000 players, even though most of them didn't seem to particularly enjoy the game, and that trend has continued into its full launch. While its player count didn't quite reach the heights of its earlier demo, it still peaked at over 132,000 players, which is nothing to be sniffed at, placing it in the top ten peaks of the year.
Despite this, the game has been marred with complaints, mainly focused on the game's "unethical" microtransactions. It currently sits at a 70 on Metacritic and a 71 on OpenCritic.
Won't someone help her pack all that junk into her mecha trunk?
Its launch, though, has now gone from mixed to really not great, with the game hitting one negative milestone, and it's well on track to reach another.
It's only been a week since Mecha Break officially launched, and it set its concurrent peak player count on Steam of 132,816, but it seems like an awful lot of those have given up on the game already. Over the last 24 hours, it peaked at a maximum of 69,229 players, a...