Ghost of Yotei Reveals More About Its Unique Combat System

Ghost of Yotei Reveals More About Its Unique Combat System

From Game Rant (Written by Mahjbeen) on | OpenCritic

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In a recent update, the team behind Ghost of Yotei pulled back the curtain on more of the game’s combat, confirming a big change from one of Ghost of Tsushima’s most recognizable features. Originally revealed back in September 2024, Ghost of Yotei takes place over 300 years after its predecessor and looks set on building its own identity through a fresh storyline, a distinct visual approach, and a totally reworked combat system.

With an October 2 release date locked in, the developers have been dropping new details more often as launch gets closer. Ghost of Tsushima sold over 13 million copies and became a major commercial hit, but the team behind Ghost of Yotei is clearly aiming to take things in a new direction. One of the biggest shifts so far is in combat. In Tsushima, Jin Sakai relied heavily on switching between four combat stances between Stone, Water, Wind, and Moon, with each one designed to counter different enemy types effectively.

Ghost of Yotei is paving the way for a fresh protagonist, but gamers will probably want to avoid getting too invested in Atsu long-term.

In a conversation with GamesRadar, creative director Nate Fox confirmed that the stance...

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