Vampyr prepares to suck your blood in this launch trailer

Vampyr prepares to suck your blood in this launch trailer

Written by on | OpenCritic

Games discussed:

The upcoming gothic RPG Vampyr from Dontnod comes out next week. The devs are showing off the story in this launch trailer. Vampyr looks like a slick return to the gothic RPGs we got in the late 90s and early 2000s - it's especially reminiscent to me of the excellent Troika Games Vampire Masquerade: Bloodlines, albeit in a more "realistic" Victorian London setting. You have to feed on people to survive, to evolve and get stronger, but who do you kill? And how does it affect the world around you? Expect reviews to flood in next week.

About Vampyr:

In Vampyr you play as Dr. Jonathan Reid, a famous surgeon and blood transfusion specialist freshly turned into a vampire after arriving back in his home city of London following the Great War. A man of logic and science, Reid’s firm beliefs are turned inside-out upon awakening to a once-hidden world of secret societies, ungodly creatures and ancient orders set upon ending his existence. All the while, London’s population crumbles under the pressure of a terrible disease – and Dr. Reid may be the city’s last hope to stop it.

Every one of Vampyr’s citizens is part of an interconnected social web, and the fate of one citizen in a social circle will impact the everyday life of the others, as well as the direction of the narrative. Each citizen has their own story, life and personal quests – and every last one can be spared or sacrificed in Reid’s quest. Reid is a vampire, and the fastest way to evolve and unlock new supernatural abilities for combat is by drinking the blood of the living. In Vampyr, it’s not “Do I kill?” but “Who do I kill?”. Deadly encounters plague the doctor’s journey, and each citizen offers a tempting source of power… but there will be consequences.

About the Authors

Bill Murphy has been blogging and pontificating about video games since 2002. Always ready with more to say than anyone could possibly want to read, he began his professional writing tenure at IGN's Vault Network as an Assistant Community Manager in 2006. Later he moved on to Ten Ton Hammer, and then finally landed a gig as Lead Writer at and, which has evolved into his current role as Managing Editor. In 2017, he co-founded the all-games site He lives in Cleveland, Ohio with his beautiful wife, two young sons, and small army of dogs and cats.