Top Critic Average
Summary: Vampyr plays like a throwback, with all the positives and negatives to come with that. Exploring a wonderfully rendered London is nice, but sloppy gameplay and execution mar the experience.
Developer: DONTNOD Entertainment
Publisher: Focus Home Interactive
Genres: Action, RPG
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London.
• BE THE VAMPYR – Fight and manipulate with supernatural abilities
• FEED TO SURVIVE – Be the savior and the stalker
• SHAPE LONDON – A web of interconnected citizens reacts to your decisions
Vampyr - Becoming the Monster Trailer
Vampyr - Story Trailer
[E3 2017] Vampyr - E3 Trailer
Vampyr is a slow burn of an RPG, taking its time to ramp up its intriguing blend of science and the supernatural in an elaborately gloomy version of London. When it gets going you can see the potential of the way it offers you more power if you consume its interesting citizens. But Vampyr never commits to this idea to the point where I felt I needed to make that sacrifice to succeed in its relatively simple combat, which leaves it feeling toothless and vulnerable to having a lot of its fun sucked away by technical issues, despite its genuinely engaging story.