To say that the game feels like a relic from a different age would be an understatement.
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The game has the look of a thoughtful samurai epic, but the façade flakes under scrutiny.
Mind Control Delete throws a few wild twists into the Superhot formula, but it might be too much of a good thing.
The game displays a thorough, haunted understanding of what cruelty for cruelty's sake can do to the soul.
Its occasional pizzazz, including Shoji Meguro's blissful J-pop soundtrack, is undermined by how hard it often is to actually look at the game.
Project Warlock is an admirable shotgun blast from the past, but it doesn't really have an identity of its own.
Saints Row: The Third is a game with an identity crisis, both within the context of its story and outside of it.
This is a game where the triumphs come from tiny marvels of efficiency and careful planning rather than kinetic skill.
It's the best kind of retro throwback, reminding us how hard these kinds of games could hit.
The game flips the script on the very idea of nostalgia being the only guiding creative force behind a remake.