Everything truly good in Marvel's Avengers is compromised by its mercenary feature set.
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You never lose sight of No Straight Roads's thematic intent during its big show-stopping numbers.
Windbound is an exploration game whose sense of exploration is painfully rigid.
The game lacks for Samurai Jack's smooth, stylish animation and deceptively deep characterizations.
Even when Fall Guys is working perfectly as intended, its appeal is limited.
To say that the game feels like a relic from a different age would be an understatement.
Everything about your quest feels dragged out to mask how little substance there is to Blessing in Disguise.
The game has the look of a thoughtful samurai epic, but the façade flakes under scrutiny.
While a lot of care has gone into refining the game's combat, there's no shortage of things to do outside of battles.
Make & Break is at its best when injecting variety into the campaign, not only mixing up the environments but the game modes.