The game displays a thorough, haunted understanding of what cruelty for cruelty's sake can do to the soul.
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The most impressive thing about the game is still the strength and specificity of its vision.
While the plot and characters in Desperados III may be familiar, each scenario feels distinct.
Its occasional pizzazz, including Shoji Meguro's blissful J-pop soundtrack, is undermined by how hard it often is to actually look at the game.
The game's attempts to distinguish itself from other first-person shooters ultimately feel superficial.
The scarcity of the game's puzzles is frustrating, because, slight repetition aside, every one of those puzzles is cleverly designed.
The world of the game may be small, but it brims with a weird sense of life.
It retreads the same ground of the prior games' fetch-quest-driven, backtracking-filled action-adventuring.
The game reveals its brilliance by constantly and subtly reconfiguring the emotions behind erasure.
There's considerable joy to poking at the edges of its ingenious interlocking systems to see what happens.