Borderlands 4 lead character designer Nick Thurston has revealed one specific area in which the upcoming looter-shooter is taking surprise influence from Baldur's Gate 3. Despite the two games being completely different genres, the Borderlands 4 team evidently felt there were still some transferable lessons to be learned from Larian's two-year-old title.
Borderlands 4 is the next iteration of Gearbox's long-running looter-shooter franchise, featuring an all-new cast of Vault Hunters. Over the last couple of months, Borderlands 4 has been revealing more details about its Vault Hunters, giving players a better idea of what they can expect from the characters when it launches on September 12. However, one recent interview has offered a unique insight into Borderlands 4's influences when it comes to actually building these characters throughout a playthrough.
Speaking to Polygon, lead character designer Nick Thurston spoke about how character builds in Borderlands 4 are designed to be more varied than ever, citing Baldur's Gate 3 and Path of Exile as specific examples, saying, "I'm a min-maxer. When I play an action RPG, I want to hit the end game and be doing billions of damage, but I want to do...