Battlefield 6 has finally released a statement regarding map sizes, the Rush game mode, lower player count, and more, after fan feedback from the two open betas. While the betas left a mostly positive impression on the game's community, there were still quite a few complaints about map sizes, game modes, weapon balancing, bugs, and more. The Battlefield 6 developers are offering an explanation behind their decisions in the official statement, too.
In a community post to X from the official Battlefield Comms account, a lengthy statement was posted that addresses map sizes, the Rush game mode, weapon balancing, and more. Rush will still be limited to 24 players in the final game, and the developers state that they experimented with larger player counts, and it created several issues. The statement also reassures fans that larger maps will be present in the final release of the game.
The small-scale beta maps were met with mixed responses from fans. Some players found the close-quarters gameplay allowed for barrages of sniper attacks and easy holding of objectives, which many found unsatisfying, while others appreciated BF6's intense gameplay. In the statement, the developers stated that "larger-scale maps are already part of our launch...