"Silent Hill f is a Soulslike." I'm not going to say things like 'take a drink every time you hear this', because I don't want to sound like I'm advocating for any particular lifestyle decision, but if you were to engage in such activities, I reckon you'd be right-properly sloshed if you hang around certain internet gaming communities.
Konami is as tired of everybody calling everything a soulslike as your humble author is, it seems, because Motoi Okamoto, a producer on Silent Hill f, provided some candid words of rebuttal on the issue in an interview so recent that I can practically still sense his frustrated aura emanating from the words.
In an interview with IGN during Gamescom 2025, Okamoto let it all out, as well he should at this point:
“This is one of the things that we see — the term soulslike — being thrown around on the internet quite a bit. And I think it’s a label that’s a little bit disingenuous. Modern players will see like, oh there’s a stamina meter, there’s a dodge, and they're like, ‘Okay, it’s a soulslike.’" -Motoi Okamoto
He goes on to cite specific similarities to Silent Hill f in the gameplay...