2024's Indiana Jones and the Great Circle was one of the most pleasant surprises in gaming last year.
That's not to say that we expected the game to be bad; MachineGames has a proven track record from their work on the Wolfenstein franchise. If anything, it was more an issue with the state of the Indiana Jones franchise, which has suffered from two poor movies (Crystal Skull, Dial of Destiny) in the past twenty years.
It turns out that the secret to making a good Indiana Jones movie in the modern era is to adapt it into a video game, and that the best thing to do with the Indiana Jones character is to have Troy Baker voice him.
Given the game's success on the Xbox, plus its release on the PS5 and Nintendo Switch 2, attention has turned to its upcoming DLC release, The Order Of Giants, coming September 4th to Xbox Series X|S, PlayStation 5, PC, and Game Pass.
IGN had the opportunity to speak with creative director Axel Torvenius and lead game designer Zeke Virant, who discussed one of the game's DLC's more interesting aspects: its scaling difficulty.
Here's Why Indiana Jones:...