IO Interactive Might Be Done with Third-Party Publishing After MindsEye | TechRaptor

IO Interactive Might Be Done with Third-Party Publishing After MindsEye | TechRaptor

From TechRaptor on | OpenCritic

MindsEye publisher IO Interactive has suggested that the game's disastrous launch may have made the studio think twice about taking on third-party publishing contracts in the future.

Speaking to IGN, IO Interactive CEO Hakan Abrak said that while his studio will continue to publish its own games, whether or not the IOI Partners label publishes any more third-party games "remains to be seen".

Just in case you need a reminder, MindsEye, which is the debut project from the "multinational" studio Build a Rocket Boy, was IO Interactive's first external publishing effort, and it's safe to say the game's launch didn't exactly go as either studio had hoped it would.

MindsEye was released earlier this year to a roundly negative reception, with its messy launch encountering widely-reported technical issues, leading to developer Build a Rocket Boy severing a planned sponsorship with streamer CohhCarnage, as well as PlayStation issuing rare refunds to players.

The launch of the game went so poorly that Build a Rocket Boy announced later that month that it would lay off over 100 employees, which, according to an IGN report, constituted around a third of the studio's headcount at the time.

IO Interactive CEO Abrak...

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