I'm beginning to think Team Cherry was on to something with Hollow Knight: Silksong. Look, I'll skip the preamble. You know it's been one of the most highly-anticipated video games in the history of the medium. You're aware that people are finally playing it. You probably even assumed a very large number of them are doing so.
But it's been four hours - four dramatic hours filled with Steam crashing and PSN crashing and all kinds of crashing - and, on Steam alone, Silksong's concurrent user peak has already ably eclipsed the half-million mark. It's Thursday. It's not even the weekend yet. We're already here.
531,727. That's the number of players presently engaged in the long-awaited sequel to the nigh-universally acclaimed 2018 original title as I type this sentence. Stay tuned, because I'm going to be typing a higher number by the time I'm finished writing.
All this comes despite so many challenges in getting Valve's storefront to load for long enough to actually purchase Hollow Knight: Silksong. Ditto with those other storefronts, too. TheGamer's own squad of Metroidvania-loving sickos has been posting images bragging that they've successfully bought the game, only to realize they still...