Dune: Awakening Studio Funcom Hit by Layoffs Despite Major Success | TechRaptor

Dune: Awakening Studio Funcom Hit by Layoffs Despite Major Success | TechRaptor

From TechRaptor on | OpenCritic

Dune: Awakening developer Funcom has announced that it will lay off a number of employees, despite the fact that the survival MMO has been the studio's most successful launch to date.

As reported by GamesIndustry.biz, the Oslo-based developer will let an undisclosed number of staff members go in order to "restructure [its] teams and focus [its] resources from across projects and studios".

Funcom says this is needed because of the move to shift Dune: Awakening "from development to long-term live operation", which, to me, sounds rather like NetEase's shutting down of its Seattle studio after Marvel Rivals' release, although whether a proportionate number of employees will be affected is unclear.

In fact, in the statement given to GI.biz by Funcom, the studio brags about Dune: Awakening's success, declaring that it has "shown incredible potential" and that it was "the biggest release" Funcom has enjoyed in its 32-year history.

To me, announcing how successful your latest game has been and then immediately revealing that you're laying off a tranche of employees comes across as rather unforgivably gauche, but perhaps I just don't have a corporation's perspective on things.

Of course, Funcom is right to say Dune: Awakening has been a...

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