Insight Editions just published a new artbook from author Ian Flynn that details the extensive history of Mortal Kombat through its rich tapestry of visuals, taking us from the pixelated sprites of the '90s and the pseudo-mocap behind them to the more modern, realistic, yet still cartoonish violence.
From interviews with the talented devs at NetherRealm who made Mortal Kombat what it is, to the detailing of series icons and the origins behind their designs, it's billed as the definitive Mortal Kombat encyclopedia. But there are some glaring faults.
As noted by Uppercut Editions, which had a similar book in the works before its Kickstarter was shut down, it appears as though the original sprites have been run through an AI-upscaler, resulting in several visual errors.
Kitana, Sub-Zero, and Mileena were all highlighted in a thread, showing how their faces have been distorted by whatever software was used to 'restore' the original graphics.
In an artbook that archives the series' history through its visuals, the bare minimum would be to preserve those visuals as they were; at no point in the games did Sub-Zero's mask meld into his face. Understandably, then, fans are frustrated, with many...
