Cyberpunk 2077 Patch 1.2 Includes 500+ Fixes

Cyberpunk 2077 Patch 1.2 Includes 500+ Fixes

Written by on | OpenCritic

Games discussed:

After years of hype, Cyberpunk 2077 remarkably faded out of the zeitgeist pretty quickly once its buggy launch landed it in hot water with investors and players alike. Now Cyberpunk patch 1.2 seeks to fix many of those issues, with more than 500 listed in the lengthy patch notes.

The patch is now available on all platforms where you can find Cyberpunk 2077, with one ironic exception being Stadia, where it's boasted that players won't need to wait for patches to download thanks to the cloud-based system. Patch 1.2 fixes an issue where police would virtually teleport to a crime scene, now taking a more realistic amount of time for them to appear. Other areas addressed include, well, everything really. From how perk points are distributed to how you can engage with civilians, or even how driving feels. Little has really been left unaltered by this patch, which is the game's first major release in a few weeks.

Dozens of quest-related bugs, environmental flaws, gameplay mishaps, and even cinematics have been fixed. Some fixes are even specific to consoles or PC, such as a PS4 bug that screwed with players trying to drop inventory items by placing them back in their backpack. In total, hundreds of fixes have come with this latest patch and it won't be the last. Still, after such a rocky start, it seems like the game is getting back on track, even if it may take much longer for CD Projekt Red a lot longer to earn back the trust or admiration of some fans.

Cyberpunk 2077 launched in November 2020 to initially favorable reviews, but as more critics gained access to versions outside of PC, the game's reception, and thus its once-Mighty OpenCritic score, fell from the low nineties to where it's today sporting a still respectable 76 average. You can find the full patch notes on the game's website, just be sure to set aside a good while to take it all in. 

About the Authors

Mark Delaney Avatar Image
Mark is a Boston transplant now biking around in Portland, Oregon. He likes most game genres, binge-watching HBO, and fighting for animal justice. He can be read on OpenCritic, GamesRadar, and over a dozen other outlets to date. He especially enjoys covering battle royale, horror, and sports games.