Skyrim Devs Were Taken By Surprise When Players Started Using Buckets To Cover Up Their Crimes

Skyrim Devs Were Taken By Surprise When Players Started Using Buckets To Cover Up Their Crimes

From TheGamer (Written by James Lucas) on | OpenCritic

Shoving a bucket on a poor merchant's head just to rifle through their coffers and steal back legendary artifacts, like a certain Golden Claw, is as core to Skyrim's identity as the dragons and magical shouts. It just wouldn't be the same without derpy NPCs idly chattering away while you grab their most prized possessions in front of them.

But for the dev team, it was a total surprise; nobody anticipated the community using the game's snappy physics to make themselves completely undetectable, and it wasn't ever something that they considered testing. You could say the community pulled the bucket over their eyes on this little trick.

"That was completely an accident, by the way," designer Bruce Nesmith said in an interview with FRVR. "I don't think we even tried to put a bucket on anybody's head during development. It didn't come out until the game came out!"

With buckets on the brain (hopefully, not literally - I'd like to keep my prized possessions), I wanted to unearth the 'origins' of this glitch, and while many players no doubt found it independently, I did find a video from a day after launch. On November 12, 2011, YouTuber TDKPyrostasis crackled over...

See full article at TheGamer