Dispatch Director Says AI Is Only A Creative Tool "If You Aren't Creative"

Dispatch Director Says AI Is Only A Creative Tool "If You Aren't Creative"

From TheGamer (Written by Rhiannon Bevan) on | OpenCritic

Dispatch is the debut game from AdHoc studios, and it's already a hit. Selling over one million copies, it's clear that there's still an audience for these Telltale-like episodic games.

Now, as AdHoc considers what comes next (which might even be another season of Dispatch), one thing is certain: its next game won't use generative AI either. Even as we're hit with big releases that shamelessly use AI art and voice acting, AdHoc says it won't be one of them, and that AI is only any good if you "aren't a creative person".

Speaking with GamesIndustry.biz (thanks, Eurogamer), creative director Nick Hermann explained why the studio will not use AI voice acting, using Jeffrey Wright's performance as Chase as an example.

"No AI is going to do what he did," says Hermann. "He brought something to that character that we weren't expecting. I mean, his performance and Aaron [Paul]'s performance and our whole cast are bringing performances and elevating the material in a way that you're just not going to get [with AI]. You're not going to be surprised because it's built on something you've heard before if you go the AI route."

He continues, making a dig at...

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