TownCo. is pretty happy with its new recruit, seeing as they're energetic, eager to please, and maybe not any too bright overall. They're the perfect candidate for the task of mayor, running a new town with zero population or infrastructure, taking an empty plot of land and starting the process of developing it to its full potential. Sure, they'll have to do everything by hand, but that's what the whole "energetic" part of the mayoral requirement is all about. With a little bit of work the basics of the town can be laid down and a few residents might even move in, ready to be given jobs that will start injecting life into the place and take some of the load off the mayor's shoulders. Either way, TownCo. gets paid, and if the mayor succeeds in turning the barren landscape into a bustling town worth living in the company will be paid even more. There is no possible down-side.
All the Responsibility, None Of the Pressure
Just because TownCo. is cynically exploitative, though, is no reason for the mayor to be. As it turns out, creating a thriving town pays for itself thanks to the application of videogame logic...
