Final Fantasy 14 Patch 7.4's Red Mage And Gunbreaker Reworks Have Fans Arguing About Job Identity Yet Again

Final Fantasy 14 Patch 7.4's Red Mage And Gunbreaker Reworks Have Fans Arguing About Job Identity Yet Again

From TheGamer (Written by Joshua Robertson) on | OpenCritic

Over the past year or so, a lot of talk about Final Fantasy 14's "job identity" has occurred, as Square Enix has tweaked and played around with certain jobs to make them more manageable. It started off with the new Viper job, which was tweaked after the launch of Dawntrail, with Yoshi-P claiming many were struggling with its "busyness."

It was then the turn of the games more established jobs. Ninja and Dragoon were tweaked in Patch 7.1, again due to how busy they were, while Black Mage underwent a pretty dramatic rework in Patch 7.2, speeding up its cast times while removing the job's tricky timer management to make it a lot easier to control. Each time, fans of Final Fantasy 14 claimed that the game's "job identity" was under threat.

We may have got a reprieve from the controversial job changes in Patch 7.3, but today's patch has brought them in once again, this time for Red Mage and Gunbreaker. You'll be able to find plenty of people talking about the changes, with many upset with the change to Red Mage in particular.

Those that know how to play the job should be familiar with its...

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