EA Sports dropped a load more information about EA Sports UFC 6 following the trailer release just a couple of days ago. The new trailer includes looks at new features such as “Next Level Fighter Fidelity“, “Real Time Combat” & some presentation changes. We will be taking a closer look at what each means and how they affect the game.
One of the biggest changes comes through the game’s overhauled animation system. EA says more than 1,000 new animations and over 100 fighter-specific locomotion sets have been added, giving the roster far more personality than previous entries. Fighters now carry themselves differently based on their real-world style, from the way they pressure opponents to how they reset after combinations.
The striking system is also getting a major overhaul. Instead of attacks feeling universal across the roster, punches and kicks now have different trajectories, speeds, and impacts depending on the fighter using them. EA used examples like Alex Pereira and Jiri Prochazka to show how longer looping attacks or tighter power punches can dramatically change the flow of a fight.
Defense appears to be getting just...
