Some Subnautica 2 players are not happy with the game's unkillable fish, having said as much in recent online discussions. While complaints about immortal fauna appear to come from a minority of early adopters, a vocal section of the Subnautica 2 community nonetheless insists that the inability to kill fish breaks immersion with little upside.
Although the Subnautica games were never short on terrifying creatures, they were always designed as primarily pacifist experiences. Small fish could be caught for food and crafting, but larger predators and Leviathans mostly functioned as environmental hazards. Killing them was technically possible, but with no direct reward and extremely limited lethal tools, most players were encouraged to avoid combat rather than seek it out. Whether for that reason or another, Unknown Worlds Entertainment has completely removed the ability to kill fauna in Subnautica 2.
What does the future hold for Subnautica 2? Check out our guide to the full Early Access Roadmap.
Mere days after Subnautica 2's May 14 release, some players already appear frustrated with the developer's decision to make larger fauna unkillable. Reddit user DinosAndBearsOhMy argued that the change makes the game world feel less believable, saying that although they never went out...
