With the launch of Overwatch 2, Blizzard made some drastic changes to its hero-shooter game. One of the most significant changes made was dropping the player count from 6v6 to 5v5, with one Tank, two Damage, and two Support heroes on any given team in Role Queue. Overwatch 2's switch to 5v5 helped the game address queue time problems and the "shield meta," but it has proven to be a tricky balancing act, with many Tank players complaining that the game is not as enjoyable as the original and its 6v6 setup.
There has been a great deal of fan demand for Overwatch 2 to switch back to a 6v6 format, but there have also been many who have said that 5v5 is superior. Overwatch 2 game director Aaron Keller recently confirmed that he would address these demands in a blog post, but worried about how the community would react. Keller has now released his lengthy blog post on the subject, offering fans a great deal of insight into Overwatch 2 5v5 and the 6v6 debate. The big takeaway is that Blizzard is considering running 6v6 tests to see how...