Automating a Slice of Tropical Heaven with Factory Town 2: Paradise Release

Automating a Slice of Tropical Heaven with Factory Town 2: Paradise Release

From Hardcore Gamer (Written by James Cunningham) on | OpenCritic

How many different industries does it take to make people happy when starting from scratch? Turns out the answer is "lots", because the skills needed to gather at a professional level aren't the same as those needed to process materials or assemble them. Sure, one person can do a lot of different things, and learn to do them well, but that still doesn't change the number of hours available in a day. It may be nice to switch up tasks on a personal level, but from the town view there are endless jobs needing to be performed constantly, requiring endless people to do them. When everything works as planned, that makes for a happy, thriving home where everyone has all they need, even if part of that "everyone" is a cheerful volcano trying to knock a comet away from hitting the Earth.

Warm Days, Cool Nights, and the Endless Activity Of a Productive and Growing Town

Factory Town was a combination automation game and town builder, where growing the town means more workers who could grow its industry into a giant Rube Goldberg machine of ever-expanding production. For Factory Town 2: Paradise, the base idea is the same but this...