The addition of the Wave Respawn mechanic in Overwatch 2 Season 12 has reportedly lowered the number of one-sided matches by up to 8% depending on rank and game mode. By ensuring players respawn together after a lost skirmish, fewer Overwatch 2 matches end in stomps than they previously did.
Overwatch 2 Season 12 began on August 20, bringing with it a new support hero, game mode, and ranked reset to Competitive Play. However, one of the most impactful changes to everyday Overwatch 2 matches came with Wave Respawn, the evolved form of Group Respawn added in Season 7. This new feature has players “catch” other heroes in their wave if they die within 6 seconds of one another, resurrecting them in groups, rather than individually.
After the first successful run, Overwatch 2 brings back a popular skin series for players who didn't previously get the cosmetics.
With just over a week of data to examine, Overwatch 2 has revealed how much Wave Respawn is improving the health of the game. In a thread on Twitter, Overwatch 2 systems designer Gavin Winter explained that Quick Play has had up to an 8% decrease in one-sided matches after the implementation...