At PAX West 2024, I had the chance to meet up and have a chat with PR Manager Arya Wiryawan Wibowo and CEO Kris Antoni Hadiputra of Toge Productions, with Kris specifically also being the Creative Director of Kriegfront Tactics. A turn-based Tactical RPG (or TRPG) in the style of Front Mission, Kriegsfront Tactics has been one of my most anticipated games since I played its Prologue when it released on Steam back in July, and so naturally I sprang at the chance to talk to the people behind it.
Now, before anything, I should say that I have not played any of the Front Mission games, the series that Kriegsfront Tactics is so clearly a kind of spiritual successor of. But, if those games are as good as Kriegsfront Tactics’ Prologue, then perhaps I should. Because I am already practically addicted to Kriegsfront Tactics, and that game isn’t even out yet. I need something to tide me over.
I let Kris and Arya know as much, and he explained some of the decisions made, stating that they intentionally designed the combat to be satisfying for the player: with superior Krieger-mechs, the player will enter most engagements with a...