There was some debate raised over Star Wars Outlaws' claim that it was the franchise's first open-world game but speaking to Screen Rant, Wilbert Roget, the game's composer, thinks the comparison to other titles doesn't make sense. The video game industry has long struggled with the idea of genre, with some experiences overlapping across multiple styles and tropes. "Open-world" has become more of a mechanical description than any kind of had-and-fast genre, but that hasn't stopped some fans from bringing up Star Wars: The Old Republic, which also featured an expansive world for players to explore.
Speaking to Screen Rant, Roget explained that Outlaws and The Old Republic are fundamentally different games that take a different approach to open-world design:
" I don't really understand exactly where that criticism is coming from. Obviously, the team at BioWare EA did such an incredible job with The Old Republic, so I'm sure that they're not in any way trying to diminish that. But, I mean, there's a world of difference between a massive MMO title and an open-world title in the style of Outlaws . I never would've considered them to be anywhere near the same genre. So, I'm...