Nathan Fouts, the founder and lead developer of Mommy’s Best Games, has been making games for a long time. After cutting his teeth with Insomniac Games — working on titles like Postal 2 and several Ratchet & Clank games — Nathan Fouts set out by himself. In 2008, Mommy’s Best Games released Weapon of Choice on the Xbox 360 (later Weapon of Choice DX, when it came to PC). This game featured physics-based ragdoll characters, psychedelic landscapes and visuals, and over-the-top, action-movie-esque action.
I give you this history lesson to say this: Nathan Fouts ran with this, and has been making steadily more polished versions of the same game ever since (at least, as it relates to my subject of interest). And this all culminated in ChainStaff, Mommy’s Best Games newest title, which I had the chance to play a demo of at PAX West 2024. Nathan was out to lunch, but after playing through the demo, I had the chance to talk with him briefly about his upcoming title, though Nick La Tona from publisher Null Games was happy to show me the ropes.
To give a short summary: the entire feel of ChainStaff mixes together 80s...