Capcom revealed that Street Fighter VI just passed the 4 million units sale mark yesterday. The game is 1 year and 3 months old and it’s surpassed half the lifetime sales of its predecessor – Street Fighter V. Street Fighter V ended at 7.6 million units globally during its stay in starting in 2016. An incredible feat for its 37th year as a franchise. In January this year, Street Fighter VI had already crossed 3 million units. The major difference is probably the execution.
This situation feels as if many factors are at play. The major factor is supporting three ecosystems in Street Fighter VI compared to the two in Street Fighter V. The single-player World Tour Mode in Street Fighter VI offers a more interactive experience than the A Shadow Falls story in its predecessor and is readily available at launch. Additionally, Street Fighter VI‘s recent push into major tournaments, along with a more casual approach, has lowered the barrier for beginners. The community-divisive yet welcoming Modern play style could also be a contributing factor.
The current season DLCs have also received positive feedback. Surprisingly, the initial DLC character count for Street Fighter VI is two characters...