Flowstone Saga Blends Puzzle, RPG Mechanics in a Thrilling PC Release

Flowstone Saga Blends Puzzle, RPG Mechanics in a Thrilling PC Release

From Hardcore Gamer (Written by Jeremy Peeples) on | OpenCritic

There are a ton of both puzzle and overhead JRPG games on the market, but there's really nothing that combines those genres together. We have seen games like Henry Hatsworth on the DS combine platforming and puzzle games, while Monster Tale blended platforming, puzzle gameplay and monster collecting, but nothing that used a JRPG visual profile. Flowstone Saga is a remarkable experience in that it nicely combines both genres.

Tetromino-Based Battles

The flow of dialogue and overall progression through the world is very much akin to a JRPG with dialogue, shops and goals to beat bosses and/or find things or powers to move on. The usage of sharp pixel art in the entire adventure is impressive looking and allows for everything to flow nicely from the overhead RPG sections to Tetris-style puzzles. Like Tetris, the goal is to get lines cleared out with the goal changing depending on what you're doing.

If you're mining, then the goal is to last as long as your equipment will last and gather materials and money. Money is a scarce resource, but gathering things like raw minerals and natural goods like wood will allow you to improve your hometown. Gold and rarities...

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