Metaphor: ReFantazio's Heart-Removing Activation Scenes Are Due To Its Focus On Anxiety

Metaphor: ReFantazio's Heart-Removing Activation Scenes Are Due To Its Focus On Anxiety

From TheGamer (Written by George Foster) on | OpenCritic

Metaphor: ReFantazio's director, Katsura Hashino, has revealed that the game's main theme is "anxiety", which explains the surprisingly brutal method in which characters activate their abilities.

We're just a few short days away from the long-awaited release of Atlus' next big RPG - Metaphor: ReFantazio. While there's not all that long to go now, fans have been able to get their hands on the game a little early thanks to a substantial prologue demo that has several hours of content within it. Well, that's if you're not replaying it for 60 hours like some fans.

Persona 5 Royal has already defeated me, and Atlus' next RPG is poised to do the same.

Not only does this demo give players a very good idea of how Metaphor plays, but it also gives them all a glimpse of the surprisingly horrifying activation scenes. While Persona had characters shooting themselves in the head or ripping a mask off their face, Metaphor instead has its characters pull out their own heart to get their special abilities.

It's very in line with how Atlus likes to present its activation scenes, but it still comes as quite a brutal shock. As pointed out by GamesRadar+,...

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