343 Studios Announces New Halo Title To Be Created Using Unreal Engine 5

343 Studios Announces New Halo Title To Be Created Using Unreal Engine 5

From Screen Rant (Written by Andrew Zhou) on | OpenCritic

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Almost three years after its most recent release, the Halo franchise is making a major change by switching from the proprietary Slipspace Engine to Unreal Engine 5. With Halo Infinite having suffered from extended development times and a somewhat mixed reception upon its 2021 release, 343 Industries is taking the series through a major change - one that can hopefully ease development troubles while still retaining the franchise's signature feel.

As announced in a showcase video and an article posted on Xbox Wire, the Halo franchise will be moving away from the proprietary Slipspace Engine that was developed for Halo Infinite, and will instead be moving forward with the more ubiquitous Unreal Engine 5. Alongside this change, 343 Industries is also being renamed to "Halo Studios", and it's been confirmed that multiple new Halo games are currently in development.

The change, as explained by several Halo developers, should serve to allow for faster development of more games, and more easily allow Halo Studios to hire additional developers.

While Halo has continued to enjoy a largely positive critical reception, many fans of the series have become alienated by its direction (or lack thereof) during 343 Industries' tenure, a problem that was...

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