Starfield Developer Says Bethesda Won't Try To Replicate Baldur's Gate 3's Success

Starfield Developer Says Bethesda Won't Try To Replicate Baldur's Gate 3's Success

From TheGamer (Written by Jack Coleman) on | OpenCritic

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The success of Baldur's Gate 3 is astounding. Not only is Larian's follow-up to the legendary CRPG series extremely commercially successful, but it also won every major game of the year award last year. In some ways, Baldur's Gate 3 bucked modern RPG conventions by adapting a tabletop system, bringing a traditional feeling to the title.

I don't think anybody would have expected this to be the case, but a former Bethesda designer has chimed in and said he doesn't see the studio going back to the CRPG roots of The Elder Scrolls series, despite the success of Baldur's Gate 3. As with every RPG of that era, the Elder Scrolls began by taking a similar approach to tabletop RPGs, with a focus on numerical stats for combat. However, the series has been moving away from those systems ever since, slowly transitioning to the more dynamic system we see in The Elder Scrolls V: Skyrim.

In an interview with Videogamer, Bruce Nesmith, a game designer who worked on Daggerfall, Oblivion, Skyrim, Fallout 3, Fallout 4 and briefly on Starfield before he departed from the studio, opened up about the evolution of the RPG genre and how the success of...

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