Only a week after the last patch, Warhammer 40,000: Space Marine II is getting an emergency fix that rolls back the difficulty level of Operations to what they were before Patch 4.0. In a community post from Focus Entertainment , Game Director Dmitriy Grigorenko explains that Patch 3.0 had, according to their internal win rate numbers, made the game too easy, a sentiment echoed by the player base, so they set out to make it difficult again. The solution was to increase enemy spawn rates, but it had a cascading effect, not only impacting the brand-new Lethal difficulty, but all the way down to the lowest level, Operations were seeing significantly-increased spawn rates that caused the difficulty to ramp up. As of Patch 4.1, those values were all dropped to pre-Patch 4.0 levels.
The Operations mode in Space Marine 2 has proven to be a huge hit with players, featuring, as of Patch 4.0, seven different missions, ranging from the tight corridor crawl of the Reliquary map to a knockdown drag-out fight against the Tyranid Hierophant bio-titan in the latest map, Termination. The cooperative missions let each player find the right class and load out for their playstyle...