Kerbal Space Program 2 Failure Prompts DayZ Creator To Make His Own KSP

Kerbal Space Program 2 Failure Prompts DayZ Creator To Make His Own KSP

From DualShockers (Written by Jaime Tugayev) on | OpenCritic

Not a day goes by when the budding spacefarers around the Kerbol sun do not mourn the Kerbal Space Program 2. disaster.

The sequel to the legendary KSP space flight simulator exploded harder than a supernova, leaving only heartbreak and resentment in its wake.

For the first time in a year though, the cosmos may be within reach again thanks to an unlikely hero: say hello to Kitten Space Agency.

Dean Hall has been quietly cleaning up the mess left behind after parent company Take-Two killed off Intercept Games, the original KSP 2 developer.

The studio was one of the many victims of a colossal wave of layoffs among Take-Two underlings, putting indie heavyweight Roll7 underground.

Hall, better known as the mastermind behind zombie survival hit DayZ, is now the CEO of RocketWerkz.

The studio's foundations are core members of the Kerbal Space Program and KSP 2 teams, and Hall says the new game will incorporate a lot of ideas that Take Two rejected for KSP 2.

How The KSP Universe Imploded

KSP is the world's prime space flight simulator, and people have been calling for a sequel since it first came out in 2015.

What they...

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