In the same way that Activision is synonymous with Call of Duty and Capcom is synonymous with Street Fighter, for a generation of wrestling fans, Yuke's is synonymous with just that. From their early days of developing Japanese-exclusive wrestling games to taking on the WWE license through the 2000s, Yuke's is wrestling.
However, following the release of WWE 2K19, Yuke's was no longer responsible for future WWE games. But with the advent of AEW, an alternative wrestling promotion, Yuke's returned to the fold of wrestling games once again with AEW Fight Forever.
In a new interview with Video Games Chronicle, the studio discussed its work, along with several other topics.
From raising hell to raising cats.
For the first time in decades, WWE has a legitimate and profitable competitor in AEW. That has pushed the wrestling company to up its game, both on television and in its marketing. With Yuke's having been intimately involved with both, they have a unique perspective.
“The more wrestling games are out there, and the more teams working on wrestling games, the better it ultimately is for the wrestling game community, because you get more and more fans, and people get...