The lukewarm reception of Star Wars Outlaws was the straw that broke the camel's back in Ubisoft's worst year ever.
The game has you play Kay Vess as she navigates the innards of the galactic underworld after leaving Cantonica.
Ubisoft expected the release of Outlaws to finally break its bad streak, in a year that saw the Concord saga, the postponement of Assassin's Creed Shadows, and a possible takeover.
When sales did not match expectations, the company did an emergency reshuffle, moving Julian Gerighty to The Division 3 and installing Drew Rechner instead.
Rechner made a name for himself in Tom Clancy's The Division franchise and started his tenure as creative director in Star Wars Outlaws by releasing the franchise's very first dev update.
What Is In The Star Wars Outlaws 1.4 Update
Titled "Pushing Into Hyperdrive," the post discusses the road from launch to today and what players can expect from the 1.4 update scheduled for November 21.
According to Rechner, the team's priority is to improve the game's combat mechanics. The director hopes to reward the player for using "tactics and precision" when going guns blazing, addressing complaints that the combat in Outlaws is too bland.
Stealth is...