Humankind and Endless Dungeon developer Amplitude Studios has announced that it's split from Sega and gone independent, with the studio describing the move as a return to its "roots".
In a post on Steam (which can be seen across all of Amplitude's games on the platform), Amplitude says its journey with Sega "has been amazing", but that ownership of the studio has returned "to some of our original founders and members of the team".
According to Amplitude, its parting with Sega happened on "good terms", and the studio remains committed to "working closely with our players", which it says is still very much at the "heart of our philosophy".
In the aforementioned Steam post, Amplitude founder Romain de Waubert de Genlis says the studio currently has two projects in development, describing them as "exciting", although he doesn't elaborate on what they might be.
He also says Amplitude is "backed by strong and meaningful franchises", and that the decision to go independent allows the studio to "be more agile in our approach".
Amplitude Studios was first founded back in 2011, with ex-Ubisoft staffers de Waubert de Genlis and Mathieu Girard setting up the company. The first game released by Amplitude was...