With the story of Final Fantasy 14’s Dawntrail expansion set to continue in the 7.1 patch, Director Naoki Yoshida has expressed regret over the pacing of the game’s story.
Dawntrail faced a huge task, as it was kicking off a brand-new chapter for the first time since Final Fantasy 14 relaunched. The story that began in A Realm Reborn and concluded in Endwalker was done, which meant new foes and lands needed to be made.
Final Fantasy 14 Director Naoki Yoshida revealed in an interview with Famitsu that he wishes he had approached the game's early hours differently, as it was too slow early on.
Discussing Dawntrail’s story (via machine translation), Yoshida regrets the heavy story focus at the start of the expansion. This was necessary because the player was submerged in a whole new culture, but Yoshida wishes he had tied more of it to story quests.
Final Fantasy 14 Dawntrail Needed More Action In Its Early Hours
Yoshida’s criticism is valid, as a big chunk of Dawntrail’s opening involves characters like Wuk Lamat explaining aspects of Tural to the players while they stand around and listen.
This isn’t to say the heavy story focus is a...