The Iconic Exclamation Point Saved Metal Gear According To Hideo Kojima

The Iconic Exclamation Point Saved Metal Gear According To Hideo Kojima

From TheGamer (Written by Vaspaan Dastoor) on | OpenCritic

There are plenty of memorable and iconic things about the Metal Gear series. From Snake's eyepatch, to the sound cues, and, of course, the Metal Gears themselves. However, it seems we may not have gotten Metal Gear at all if it wasn't for one of these trademark features – and you won't guess which one it is (unless you read the headline, of course).

Hint: It’s the Game Boy version.

Thanks to Shmuplations, we're finally privy to retro Japanese developer interviews. In one of their latest pieces, they presented a 1999 Nice Games interview with Hideo Kojima, who was still at Konami at the time (thanks, GamesRadar+). In the conversation, Kojima spoke about the one little feature that convinced the top brass to go ahead with Metal Gear.

Kojima spoke about how the senior leadership was very dismissive of his ideas at first, almost making him consider leaving. However, he managed to talk to one of the older employees who managed to throw him a line.

"Taking the lead, he called everyone in the office for a presentation about the game, and after that, the people around me started to change their attitude. It wasn’t exactly a “rebirth” of the Metal...

See full article at TheGamer