Monster Hunter Wilds Shows Off Reworked Weapons And Hitstop

Monster Hunter Wilds Shows Off Reworked Weapons And Hitstop

From TheGamer (Written by Vaspaan Dastoor) on | OpenCritic

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Based on what we saw in the open beta test, Monster Hunter Wilds is set to be one of the biggest launches of 2025. Fans loved almost everything they saw in the beta, and the things they didn't are already being addressed by the developers. One of the main things that players gave feedback about was the toned down hit stop feature.

Capcom's blockbuster is already attracted hundreds of thousands of people. And that's just the open beta...

For those new to the series, hit stop is a feature that makes a big hit seem more satisfying by freezing a frame or two when it lands. It gives powerful hits a crunchy effect. After fans voiced their concerns, Capcom stated that it will work on ensuring the feature is present in the final build. In a recent showcase, the devs have shown how the hit stop and certain weapons have been reworked.

In a video showcase featuring director Yuya Tokuda, Capcom has revealed some of the changes that have been implemented based on the feedback received from the open beta test. Speaking via a translator, Tokuda revealed that the team had anticipated feedback about hit stop and was already working...

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